Confidential Investment Whitepaper May 2026 · v1.0
Football Fantasy · Driven by AI+

The next chapter of football,
built from Brazil.

A mobile-first football management game with native generative AI — Football Manager depth in 5-minute sessions, built from Brazil for the world. Beta live at game.olefoot.com. 500+ early adopters. 30+ player contracts signed. Launching into the largest World Cup in history.

Operator
Olefoot Game
Round
$250K · 15% Equity
Pre-Money
US$ 1.67 Million
Break-even
Month 8 · Conservative
Contact
exp@olefoot.com
Olefoot · 2026 Investment Whitepaper
Confidential
Document

Contents.

00Executive Summary04
01Market Opportunity
A $103B mobile gaming market
06
02The Problem We Solve
The invisible player
09
03The Solution — Olefoot
Mobile-first, AI-native, Portuguese
11
04Technology Architecture
AI at creation, not at runtime
14
05The Agent Economy — Legacy Mode18
06Business Model & Revenue24
07Financial Projections
Break-even Month 8 · $154k Year 1
27
08Competitive Landscape31
09Go-to-Market Strategy34
10Product Roadmap 2026–203035
11The Team · Core Network36
12Investment Thesis38
AAppendix · Technical Reference40

"We are not just a game. We are the infrastructure for football's digital economy — built from Brazil, designed for the world."

Jonhnes Carvalho · Founder & Vision Architect
Olefoot · Legacy Tech · 2026 02
Olefoot · 2026 · Section

00

Executive
Summary.

The product is live. The technology is in production. The community is growing. The market is sending unambiguous signals.

Olefoot · 2026 00 · Executive Summary
Confidential
The Pitch

A football management game
that finally fits in your pocket.

Olefoot is a mobile-first football management game powered by native generative AI. It occupies a market position that no current product serves: the depth of Football Manager in sessions of 5 to 10 minutes, accessible on any device, in Portuguese, with real AI embedded in the core of every decision.

The product is live in beta at game.olefoot.com. The technology is in production. The community is growing. And the market is sending unambiguous signals: EA Sports was acquired by the Saudi PIF consortium for US$55 billion in September 2025 — the largest private buyout in entertainment history. Football Manager 2026 Mobile ranks as the third most-played game on Netflix. Sorare reached a US$4.3 billion valuation. The market is not a hypothesis. It is a fact, validated at scale.

The Ask
Investment / Equity
$250K / 15%
Seed round — 18 months runway
Pre-Money Valuation
US$ 1.67M
Post-money: US$ 1.92M
Break-Even
Month 8
Conservative model · real cashflow
Key Metrics at a Glance
Early Adopters
500+
Beta managers · ready to reactivate
2026 Target
17,500
Accounts by Dec 2026
Player Contracts
30+
Signed · target 100+ by Dec 2026
Ambassador
Diego Lugano
Co-founder · Ex-Uruguay captain

Olefoot seeks $250,000 USD for 15% equity, implying a pre-money valuation of $1.67 million. This seed round funds 18 months of product development, user acquisition during the 2026 FIFA World Cup window, and the infrastructure to scale to 17,500+ active managers. Under conservative projections, Olefoot reaches cash-flow positive by Month 8 and accumulates $154k in Year 1 revenue across five core monetization streams.

00 · Executive Summary 04
Olefoot · 2026 · Section

01

Market
Opportunity.

Football is the largest entertainment market on the planet. Mobile gaming is its fastest-growing distribution channel. We sit precisely at the intersection.

Olefoot · 2026 01 · Market Opportunity
1.1
1.1 · Global Football Gaming

A $103B market.
And nobody serves the depth player.

Football is the largest entertainment market on the planet. Over 3.5 billion people identify as fans — nearly half the global population. The translation of this passion into digital products is one of the most consistent growth trends in the gaming industry.

Market SegmentSize / ProjectionSource
Global mobile gaming IAP revenueUS$ 81.7BSensor Tower 2025
Mobile gaming projected revenueUS$ 103BNewzoo 2026
Fantasy sports marketUS$ 24.9B2024
Fantasy sports market projectionUS$ 56.4B2030 · +15.2% CAGR
Football management game simulatorsUS$ 3.8B2024
Strategy games · % of mobile IAP revenue21.4%From only 4% of downloads
Battle pass / season pass marketUS$ 12.9BPwC / Statista 2026

Strategy and RPG games generate 21.4% of total mobile IAP revenue from only 4% of downloads. Depth sells. Olefoot is a depth product.

Sensor Tower · Mobile Gaming Report 2025
01 · Market Opportunity 06
Olefoot · 2026 01 · Market Opportunity
1.2
1.2 · Launch Market

Brazil is not a secondary market.
It is the ideal one.

Brazil is the most strategically valuable launch market in the world for a football management game — and we are based here. The gap is clear: a mobile-first, AI-native, Portuguese-language football management game does not exist.

Mobile Gamers
130M+
#1 in Latin America · ABRAGAMES 2024
Smartphone Penetration
85%+
Of the adult population
Football Fans
78%
Of Brazilians · Datafolha 2024
Mobile Market Growth
+18%
Annual · above global average
Top 3 Globally

Brazil ranks among the top 3 markets by mobile game downloads.

Source: SensorTower 2025. The infrastructure is ready, the demand is proven, and acquisition costs are still meaningfully below US/EU benchmarks.

+13% Revenue Growth

Latin America led the world (ex-Middle East) in IAP revenue growth in 2024.

Brazil is the single largest contributor. The window to establish a category leader is open and finite.

Zero direct competition: no deep football management simulator exists in Portuguese. That is the exact space Olefoot occupies — not by accident, by design.

01 · Market Opportunity 07
Olefoot · 2026 01 · Market Opportunity
1.3
1.3 · Distribution Window

The World Cup 2026
is a once-per-generation event.

The 2026 FIFA World Cup — hosted across the United States, Mexico, and Canada — is the first edition with 48 national teams, making it the largest in the tournament's history. It represents a once-per-generation moment of peak global football attention, occurring precisely during Olefoot's launch window.

Estimated Viewers
5 Billion+
Worldwide during July 2026
2022 Cup Effect
+34%
Football app downloads globally
Strategic Implication

This is the cheapest user acquisition window of the next decade.

All-time record engagement for football content. Brazilian national team participation drives domestic mobile gaming spikes. Sovereign and content interest in football peaks for ~60 days. Olefoot's marketing thesis — Phase 1 GTM — is timed precisely to this curve.

  WORLD CUP 2026 · LAUNCH WINDOW                              JUL 2026
  ──────────────────────────────────────────────────────────────────────
  Apr ─── May ─── Jun ─── ░░░░ JUL: 5B viewers ░░░░ ─── Aug ─── Sep
                                       ▲
                                       │
                            OLEFOOT public launch
                            organic CAC at all-time low
                            5+ billion potential reach
  ──────────────────────────────────────────────────────────────────────
      
01 · Market Opportunity 08
Olefoot · 2026 · Section

02

The Problem
We Solve.

There is a football fan who has been invisible to the gaming industry for over a decade. He grew up with Elifoot.

Olefoot · 2026 02 · The Problem
2.1
2.1 · The Invisible Player

28 years old. 10 minutes on the bus.
He has never been served.

There is a football fan who has been invisible to the gaming industry for over a decade.

He grew up with Elifoot — the Portuguese-language football simulator launched in 1990 that proved Brazilians love deep tactical simulation. He played Football Manager through his university years but no longer has three hours for a single session. He has FIFA on his phone but it feels like a slot machine.

He is 28 years old. He has 10 minutes on the bus. He has a mid-range Android phone. He speaks Portuguese. He wants depth. He wants decisions that matter. He has never been served.

Football Manager built the gold standard of tactical depth. EA FC built the world's most played football game. The market proved the demand is real — and massive. Olefoot is the next chapter: depth and accessibility, together, on mobile, with AI.

Olefoot · Product Thesis

Olefoot is the answer for the invisible player. A deep tactical simulator he can play in 5 minutes between subway stops, in his language, on the phone he already owns, with AI that respects his intelligence.

02 · The Problem 10
Olefoot · 2026 02 · The Problem
2.2
2.2 · Competitive Gaps

Every incumbent has
an unfixable gap.

Product Core Problem What Olefoot Provides
Football Manager
SEGA · Netflix
The gold standard of football simulation — deep, rich, and beloved. Built for desktop sessions of 1+ hour. No native mobile version. No generative AI integration. 5-min mobile sessions. AI-native from day one. Same tactical depth, accessible anywhere.
EA FC / Ultimate Team
Electronic Arts
The world's most played football game — spectacular production and massive reach. Ultimate Team pioneered the digital card economy at global scale. Functional economy. Every purchase changes how the team plays — not just how it looks.
Sorare
SoftBank-backed · $4.3B
Proved that digital football player cards with real-world value work at scale. Built a $4.3B business on the concept of player ownership. Full match simulation. 22 AI agents per match. Cards that play, not just trade.
Top Eleven
Nordeus · 100M+ downloads
Demonstrated that mobile football management has a massive global audience — 100M+ downloads prove the demand is real. 2026 architecture. Native generative AI. Real agent behavior. Economy built on player value.
Hattrick
Est. 1997 · 2M+ managers
A pioneer that built a loyal community of 2M+ managers over 25 years — proof that deep football management retains players for decades. Modern stack. Edge CDN. AI-native. Built for the next 25 years.
The Synthesis

Football Manager depth + Elifoot's Brazilian soul + Sorare's digital asset economy.

On mobile. In Portuguese. With AI at its core. That is Olefoot.

02 · The Problem 11
Olefoot · 2026 · Section

03

The Solution.
Olefoot.

A Football Fantasy Game Driven by AI+. Mobile-first, browser-based, in Portuguese — where every decision matters.

Olefoot · 2026 03 · The Solution
3.1 — 3.2
3.1 · What Olefoot Is

Football management,
reimagined as an AI-native product.

Olefoot is a Football Fantasy Game Driven by AI+ — a mobile-first, browser-based football management simulator where every player is an autonomous AI agent, every match has a narrative, and every decision by the manager has real tactical consequence.

It is not Football Manager. It is not EA FC. It is not Sorare. It is the product those three companies collectively proved the world wants — and collectively failed to deliver in a single, accessible, intelligent package.

3.2 · The Player Journey

Eight tiers. Lifetime EXP. Never resettable, never purchasable.

01
Fraldinha
02
Juvenil
03
Amador
04
Profissional
05
Campeão
06
Internacional
07
Raro
08
Lenda

EXP is vitalício (lifetime) — never resettable, never purchasable. Each tier is earned, not bought. Prestige has real meaning. Signature Moves (Bicycle Kick, Trivela, Panenka) unlock through attribute thresholds and XP requirements, not microtransactions.

03 · The Solution 13
Olefoot · 2026 03 · The Solution
3.3
3.3 · Core Product Features

Six systems. One product.

01 · Match Narrator

GameSpirit AI

Referee, commentator, and tactical advisor integrated frame-by-frame into the simulation loop. Resolves shots, builds story arcs, decides penalties. Powered by Anthropic Claude via Railway API.

02 · Tactical Geometry

SmartField · Tactical Slim Loop

Python-generated zones, positional anchors, radius of influence. Exported as JSON at zero runtime cost. Runs every match minute — reading field state, updating agent targets, resolving collisions — all client-side.

03 · Autonomous Players

Yuka Agents · 22 per match

Each player is an independent AI agent using Yuka steering behavior. Responds to ball position, team phase, opponent pressure, and individual DNA (riskTaking, buildUpPreference, pressIntensity).

04 · Agent Brain

Four Simultaneous AI Engines

BehaviorAI, PolishAI, OffBallAI and PlayerDecisionAI run in parallel — every agent thinks, reads the game, and adapts in real time. pressingTrap, visionCone, spatialMemory, prethinking.

05 · Legacy Mode

Agents + Skills · The Agent Economy

Real players as digital cards with autonomous AI agents trained on their tactical DNA. Skills modify agent behavior in specific match situations — purchased, traded, or unlocked through achievements.

06 · Liquidity Engine

Market Maker + Async PvP

Instant buy offers with dynamic pricing. Matchmaking uses OVR differential of ±10 against real managers' squads. Results generate EXP and League Points regardless of online status.

03 · The Solution 14
Olefoot · 2026 · Section

04

Technology
Architecture.

AI runs at creation time, not at runtime. The marginal cost of every match played is effectively zero.

Olefoot · 2026 04 · Technology
4.1
4.1 · System Architecture

Five layers.
One strategic decision.

Olefoot is built on a five-layer architecture designed around a critical strategic decision: AI runs at creation time, not at runtime. This means the marginal cost of every match played is effectively zero.

  ╔═══════════════════════════════════════════════════════════════════╗
  ║  LAYER 1 · MANAGER / BROWSER                                      ║
  ║  React 18 · Zustand · TypeScript · Vite · PWA                     ║
  ╚══════════════════════════╤════════════════════════════════════════╝
                             │
  ╔══════════════════════════▼════════════════════════════════════════╗
  ║  LAYER 2 · MATCH ENGINE — CLIENT-SIDE   ← $0 per match AI cost   ║
  ║  runMatchMinute · TacticalSimLoop · BallSystem · MatchTruthWorld  ║
  ║  SmartField geometry (pre-computed JSON)                          ║
  ╚══════════════════════════╤════════════════════════════════════════╝
                             │
  ╔══════════════════════════▼════════════════════════════════════════╗
  ║  LAYER 3 · AI ENGINES — 4 SIMULTANEOUS SYSTEMS                    ║
  ║  ┌──────────────┬──────────────┬──────────────┬───────────────┐   ║
  ║  │ BehaviorAI   │ PolishAI     │ OffBallAI    │PlayerDecision │   ║
  ║  │ pressingTrap │ desperation  │ bendingRuns  │OnBallDecision │   ║
  ║  │ tacticalFoul │ momentumBuff │ visionCone   │prethinking    │   ║
  ║  │ captainInfl  │ shotVariance │ scanToken    │spatialMemory  │   ║
  ║  └──────────────┴──────────────┴──────────────┴───────────────┘   ║
  ╚══════════════════════════╤════════════════════════════════════════╝
                             │
  ╔══════════════════════════▼════════════════════════════════════════╗
  ║  LAYER 4 · GAME SPIRIT + CLAUDE API (Railway / Hono / Node.js)    ║
  ║  spiritStateMachine → liveStoryEngine → narrativeCatalog          ║
  ║  /api/coach   /api/gamespirit   /api/assistant   /api/voice       ║
  ╚══════════════════════════╤════════════════════════════════════════╝
                             │
  ╔══════════════════════════▼════════════════════════════════════════╗
  ║  LAYER 5 · DATA & INFRASTRUCTURE                                  ║
  ║  SUPABASE              CLOUDFLARE PAGES         RAILWAY           ║
  ║  Postgres + Auth       Edge CDN, global         API Server        ║
  ║  Realtime + RLS        Zero cold start          Auto-deploy       ║
  ╚═══════════════════════════════════════════════════════════════════╝
      

Data flow: Manager → Browser → Motor (client) → Supabase (sync). Tactical decisions → Railway → Claude → Contextual response. Matchmaking: manager_squad → fetchOpponentSquads → OVR ±10 → match. Market: squad → calcMarketMakerOffer → EXP immediate → inventory.

04 · Technology 16
Olefoot · 2026 04 · Technology
4.2 — 4.3
4.2 · Technology Stack

Production-grade. Already shipped.

LayerTechnologyStrategic Rationale
FrontendReact 18 · Zustand · TypeScript · ViteUniversal browser support. Zero install friction.
Match EngineTypeScript pure · Yuka agents · SmartField (Python)Client-side execution = $0 per match in AI costs.
AI RuntimeAnthropic Claude (via Railway / Hono)8 specialized API routes. Contextual, not generic.
DatabaseSupabase (Postgres · Auth · Realtime · RLS)Row-level security. Real-time sync. Scalable from day 1.
CDN / DeployCloudflare Pages + WorkersGlobal edge. Zero cold start. Latency < 30ms worldwide.
API ServerRailway (auto-deploy · Node.js)Instant deploys. Isolated from frontend scaling.
4.3 · The Architectural Decision

AI at creation, not at runtime.

Most AI-native games generate responses at runtime: every player action, every match event, every piece of narrative costs an API call. As the user base grows, so does the AI bill — often exponentially. This is the "AI scaling trap" that has broken several well-funded startups.

Olefoot inverts this model. Claude is used once per player creation — to generate the player's DNA: attributes, behavioral traits, personality, Signature Moves, narrative backstory. Once generated, this DNA is stored in Supabase and consumed by the match engine with no additional API calls.

Cost of AI per match played
$0
After initial player DNA generation
1 match vs 1,000,000 matches
Identical
Marginal cost is invariant — this is the architecture that scales.
04 · Technology 17
Olefoot · 2026 05 · Legacy Mode
5.3
5.3 · Skills System

Skills are not cosmetic.
They change how the team plays.

Skills are special abilities that modify how an agent behaves in specific match situations. Purchased, traded, or unlocked through achievements. The right skill combination is a real tactical differentiator.

Skill Behavior Triggered Rarity
Pressing Trap Agent forces opponent error in defensive third; triggers coordinated press. Rare
Sweeper Keeper Goalkeeper actively intercepts through balls outside penalty area. Common
Captain Influence Boosts morale and action probability of adjacent teammates by 12%. Epic
Desperation Mode Final 15 minutes losing: agent risk tolerance increases dramatically. Rare
Dummy Run Creates space for ball carrier through coordinated off-ball movement. Common

Every invested real changes the outcome on the field. This is the retention mechanism that no other mobile football game has.

Olefoot · Skills System
05 · Legacy Mode 18
Olefoot · 2026 05 · The Agent Economy
Confidential
Olefoot · 2026 · Section 05

The Age of
Agents.

In other games, you buy a card and it is static. In Olefoot, you buy an agent — and it evolves, learns, has morale, has fatigue, has spatial memory of previous matches. Monetization is not cosmetic. It is functional.

05 · The Agent Economy 19
Olefoot · 2026 05 · The Agent Economy
5.A
5.A · How Legacy Mode Was Built

What if a real player
could exist inside the game?

Legacy Mode was born from a simple question: what if a real footballer could exist inside the game? In Olefoot, any professional player can be transformed into a digital card with their own DNA — real attributes, career history, playing style. But we went further.

With the advancement of AI agents, each card now carries an autonomous agent that makes decisions inside the match based on the real player's profile. A Diego Lugano in Legacy Mode is not just a card with 90 tackling. It is an agent that organizes the defensive line, that activates Captain Influence when morale is high, that executes aerial duels at the right moments — because the agent was trained with that player's tactical DNA.

5.B · The Agent Creation Pipeline
  ─────────────────────────────────────────────────────────────────────
  STEP 1 · PLAYER DATA INPUT
    Real player (historical stats, style) OR Manager description
    "Fast striker, left-footed, counter-attack specialist"
  ↓
  STEP 2 · CLAUDE DNA GENERATION       (1× API call — never repeated)
    → Attributes: pace, finishing, passing, tackling, vision, strength
    → Behavioral traits: riskTaking, buildUpPreference, offensiveRuns
    → Signature Moves: unlockable via XP thresholds
    → Narrative: career backstory, personality, preferred conditions
  ↓
  STEP 3 · DNA STORED IN SUPABASE
    Player card minted as unique digital asset
  ↓
  STEP 4 · AGENT RUNTIME              (zero AI cost per match)
    Match engine reads DNA snapshot → Yuka agent decides
    pressingTrap fires if morale > 80 + opponent in pressing zone
    dummyRun executes if time > 70min + team losing by 1 goal
  ↓
  STEP 5 · EVOLUTION                  (EXP accumulation)
    Goals, assists, performance → XP → new Signature Moves unlock
    Agent evolves. DNA expands. Card value increases.
  ─────────────────────────────────────────────────────────────────────
      
05 · The Agent Economy 20
Olefoot · 2026 05 · The Agent Economy
5.C · Case Study
5.C · Legacy Agent · Case Study

Diego Lugano
plays like Diego Lugano.

Olefoot's official ambassador is also its most powerful proof of concept. Diego Lugano — former Uruguay national team captain, Copa América veteran, São Paulo FC legend — exists inside Olefoot as a fully autonomous AI agent trained on his real tactical DNA.

Agent DNA · Generated by Claude
  LUGANO · CB · OVR 88
  ─────────────────────────────
  pace:        72   strength:  91
  tackling:    90   vision:    78
  leadership:  96   aerial:    93
  ─────────────────────────────
  riskTaking:        LOW
  buildUpPreference: SHORT_PASS
  pressIntensity:    HIGH
  captainInfluence:  ACTIVE
  ─────────────────────────────
  Signature Moves:
  ✓ Captain Influence  (unlocked)
  ✓ Aerial Dominance   (unlocked)
  → Sweeper Keeper     (XP: 4,200 / 5,000)
  ─────────────────────────────
  Morale: 94 · Fatigue: 12%
  spatialMemory: last 3 matches
          
In-Match Behavior

He reads the game like the real Lugano.

When morale > 85, Captain Influence activates — boosting adjacent teammates by 12%. In the final 10 minutes of a draw, his risk tolerance increases. He organizes the defensive line, calls the press, and wins aerial duels at 93% success rate.

Why Lugano Joined

Conviction before a financial offer.

He chose to join Olefoot before a formal financial offer — because the project resonated with his understanding of how football culture and technology should intersect. His endorsement is not commercial. It is conviction.

"This is the first time I've seen a game that actually understands how a defender thinks. My agent plays the way I played."

Diego Lugano · Co-founder & Ambassador · Olefoot 2026
5.D · More Legacy Agents · 30+ Contracts Signed
MCD · OVR 87 · Portugal

Palhinha

  pace: 76  tackling: 92
  strength: 87  stamina: 94
  pressIntensity: VERY HIGH
  Signature: Pressing Trap ✓
CB · OVR 82 · Brasil

Marcelo Gonçalves

  pace: 70  tackling: 87
  strength: 88  aerial: 86
  riskTaking: LOW
  Signature: Aerial Dominance ✓
CF · OVR 79 · Brasil

Adauto

  pace: 78  finishing: 81
  dribbling: 79  vision: 76
  offensiveRuns: AGGRESSIVE
  Signature: Dummy Run ✓

Olefoot has 30+ player contracts signed with Brazilian and South American champions. Target: 100+ contracts by December 2026. Each player becomes a fully autonomous AI agent trained on their real tactical DNA.

05 · The Agent Economy 21
Olefoot · 2026 05 · The Agent Economy
5.D · Legacy Roster
5.D · Legacy Agents · Contracted Players

30+ contracts signed.
Every agent plays like the real player.

Each contracted player is transformed into a fully autonomous AI agent trained on their real tactical DNA — attributes, behavioral traits, Signature Moves, and match intelligence generated by Claude and stored permanently in Olefoot's database.

MCD · OVR 87 · Portugal 🇵🇹

Palhinha

  PALHINHA · MCD · OVR 87
  ─────────────────────────────
  pace:        76   strength:  87
  tackling:    92   stamina:   94
  vision:      74   intercept: 91
  ─────────────────────────────
  pressIntensity:    VERY HIGH
  riskTaking:        MEDIUM
  buildUpPreference: SHORT_PASS
  ─────────────────────────────
  Signature Move: Pressing Trap ✓
  Clubs: Sporting CP · Fulham · Bayern
CB · OVR 82 · Brasil 🇧🇷

Marcelo Gonçalves

  GONÇA · CB · OVR 82
  ─────────────────────────────
  pace:        70   strength:  88
  tackling:    87   aerial:    86
  vision:      72   leadership:84
  ─────────────────────────────
  riskTaking:        LOW
  buildUpPreference: SHORT_PASS
  pressIntensity:    MEDIUM
  ─────────────────────────────
  Signature Move: Aerial Dominance ✓
  Seleção Brasileira: 23 caps · 1 goal
CB · OVR 80 · Brasil 🇧🇷

Nem Lima

  NEM LIMA · CB · OVR 80
  ─────────────────────────────
  pace:        72   strength:  85
  tackling:    84   aerial:    82
  vision:      70   leadership:78
  ─────────────────────────────
  riskTaking:        LOW
  buildUpPreference: LONG_BALL
  pressIntensity:    MEDIUM
  ─────────────────────────────
  Signature Move: Sweeper Keeper ✓
  Last club: Paraná Clube
CF / CAM · OVR 79 · Brasil 🇧🇷

Adauto

  ADAUTO · CF · OVR 79
  ─────────────────────────────
  pace:        78   finishing: 81
  dribbling:   79   vision:    76
  strength:    72   position:  83
  ─────────────────────────────
  riskTaking:        HIGH
  offensiveRuns:     AGGRESSIVE
  buildUpPreference: DIRECT
  ─────────────────────────────
  Signature Move: Dummy Run ✓
  Born: Santo André · SP · Brasil

Olefoot has 30+ player contracts signed with Brazilian and South American champions. Target: 100+ contracts by December 2026. Each player receives a unique Legacy card — a digital asset that plays, evolves, and appreciates in value.

05 · The Agent Economy 22
Olefoot · 2026 05 · The Agent Economy
5.D
5.D · How the Agent Economy Monetizes

Six revenue lines.
Every dollar changes the game.

ProductWhat the Manager GetsPrice (USD)
Professional Player Cards
Licensed · real DNA
A card with the real player's attributes, career history, and a fully autonomous AI agent trained on their tactical profile. Limited editions by season and rarity. $2 — $60
AI-Generated Player Cards
Unique · manager-described
Manager describes the player: "fast striker, left-footed, counter-attack specialist." Claude generates the full card — name, attributes, skills, behavioral agent. Each is unique. No two managers will ever have the same player. $3 — $30
Skills
Tradeable · functional
Pressing Trap, Sweeper Keeper, Captain Influence, Desperation Mode — each modifies how the agent behaves in specific match situations. Purchasable, tradeable on the marketplace, or unlocked through achievements. $1.50 — $16
AI Agent Upgrades
Basic → Legend
Basic agents make simple decisions. Premium agents have carrierMacroBrain, prethinking, visionCone, and spatialMemory — they read the game deeper, adapt to match context, and make faster decisions under pressure. $4 — $40
Club Structures
Permanent upgrades
Youth Academy, Medical Center, Tactical Lab, Stadium — each unlocks real in-game capabilities: faster training, faster injury recovery, higher prospect ceilings. $5 — $20
Consumable Items
Short-cycle economy
Morale boost before a decisive match, injury recovery accelerator, special contract that raises a player's evolution ceiling, renewal item with no cost. $1 — $4

Every invested dollar changes the outcome on the field. This is the retention mechanism that no other mobile football game has built.

Olefoot · Agent Economy · 2026
05 · The Agent Economy 23
Olefoot · 2026 · Section

06

Business Model
& Revenue.

Monetization through depth, not manipulation. Every purchase delivers real, functional value that changes how the team performs.

Olefoot · 2026 06 · Business Model
6.1
6.1 · Revenue Architecture

Eight streams.
Zero loot boxes.

Olefoot operates on a freemium model with monetization through depth, not manipulation. There are no loot boxes, no pay-to-win mechanics, no opaque spending systems. Every purchase delivers real, functional value that changes how the team performs.

  ────────────────────────────────────────────────────────────────────
  FREE TIER  (base acquisition)                            All users
    Complete game · default squad · unlimited matches
    Basic EXP progression · public league access
  ↓
  CARD PACKS  (primary transactional)                  5% conv · $25
    Virtual player cards with DNA · Bronze/Silver/Gold/Legend
  ↓
  OLE PASS  (recurring subscription)                  10% conv · $9.99
    Premium squads · private leagues · post-match analysis
    Full career history · advanced coaching
  ↓
  SKILLS  (in-game items)                              $1.50 — $16
    Agent behavior modifiers · tradeable on marketplace
  ↓
  AI AGENTS  (premium cognitive upgrades)              $4 — $40
    Basic → Pro → Elite → Legend
    visionCone · spatialMemory · prethinking · macroBrain
  ↓
  CLUB STRUCTURES  (permanent upgrades)                $5 — $20
    Youth Academy · Medical Center · Tactical Lab · Stadium
  ↓
  CONSUMABLES  (short-cycle economy)                   $1 — $4
    Morale boost · Recovery accelerator · Special contracts
  ↓
  SEASON PASS  (quarterly subscription)                $4 — $10/mo
    Exclusive content · events · ranked leagues per season
  ────────────────────────────────────────────────────────────────────
  SPONSORSHIP  (B2B · from month 5)                From $500/mo
    Stadium naming rights · Jersey logos · Live-stream activations
  ────────────────────────────────────────────────────────────────────
      
06 · Business Model 24
Olefoot · 2026 06 · Business Model
6.2
6.2 · Revenue Streams · 500k Active Users

Year-3 target. Modeled from the bottom up.

Professional Player Cards
TierPriceVolume / monthMonthly revenue
Bronze$2.005,000$10,000
Silver$6.002,000$12,000
Gold$18.00500$9,000
Legend (limited)$60.00100$6,000
Subtotal · Professional Cards$37,000
AI-Generated Player Cards
TypePriceVolume / monthMonthly revenue
Basic AI card$3.003,000$9,000
Premium AI card$10.00800$8,000
Legend AI generation$30.00150$4,500
Subtotal · AI Cards$21,500

Note on conversion: 12% paying conversion targets the mid-core gaming demographic (sports management). Industry average for all mobile games is 1.83% (Unity 2024); strategy and RPG titles average 8–15%. Olefoot's engagement model is designed to drive above-average conversion through functional, non-manipulative monetization.

06 · Business Model 25
Olefoot · 2026 06 · Business Model
6.2
6.2 · Consolidated Revenue at Scale

500k users.
$1.34M ARR.

Revenue Stream Monthly (USD) Annual (USD)
Professional Player Cards36,830441,960
Season Pass (Standard + Premium)34,870418,440
Skills (Common + Rare + Epic)27,394328,728
Club Structures24,938299,256
Consumable Items23,690284,280
AI-Generated Cards21,394256,728
AI Agent Upgrades17,134205,608
TOTAL
500k users · 12% paying conversion
$186,250 $2,235,000
Monetization Philosophy

Depth, not manipulation.

No loot boxes. No pay-to-win. Every purchase changes how the team performs on the field — it's an investment in tactics, not a gamble.

Diversification

No single stream > 20% of revenue.

Eight independent revenue lines from transactional, subscription, and B2B sources. Resilient by design.

06 · Business Model 26
Olefoot · 2026 · Section

07

Financial
Projections.

Conservative model. Break-even Month 8. $154k accumulated revenue Year 1. Every dollar tracked.

Olefoot · 2026 07 · Financials
7.1
7.1 · Year 1 Monthly Cashflow · Conservative

Break-even at Month 8.
$154k Year 1.

Conservative model based on $250,000 seed investment · 18-month runway · growth from 500 beta early adopters. All figures in USD.

Metric M1M2M3 M4M5 M6M7 M8 ✓
Accounts6009501,5002,5004,0006,5009,50012,000
Revenue ($)1,6252,5634,0506,7509,7919,7919,79117,134
Expenses ($)44,35015,10015,10015,10031,35015,10021,35015,100
Net Cashflow ($) (42,725)(12,537)(11,050) (8,350)(21,559)(5,309) (11,559) +2,034
Metric M8 ✓ M9M10M11M12
Accounts12,00013,50015,00016,20017,500
Revenue ($)17,13417,13417,13417,13417,134
Net Cashflow ($)+2,034+2,034+2,034+2,034+2,034 — (17,466)*

* M12 includes annual events & brand experience budget.

Break-Even
Month 8
Conservative model
Year 1 Accounts
17,500
Target by Dec 2026
Year 1 Revenue
$154K
Accumulated · 5 revenue streams
07 · Financials 27
Olefoot · 2026 07 · Financials
7.2
7.2 · Use of the $250,000 Investment

Zero waste. Every dollar tracked.

Expense Category Annual Budget Rationale
Team Wages
scaling $7.5k → $25k/month
$190,000Core dev + design team build-out in months 7–12
Technology$22,500Supabase, Railway, Cloudflare, Claude API credits
Advisors
fixed $2,500/month
$15,000Legal, financial, sports industry advisors
User Acquisition$12,000$1k/month — targeted Google + Meta performance campaigns
Player Contracts · Legacy Mode$5,000Initial batch of 50+ champion contracts (already executed)
Company Structure / Legal$5,500Entity formalization, international IP registration
TOTAL$250,000Matches investment exactly.
7.3 · Three-Year Projection
Phase Users Paying (12%) Monthly Rev Annual Rev
Seed · Year 1 (end)17,5002,100$12,833$154,000
Growth · Year 2100,00012,000$65,000$780,000
Scale · Year 3300,00036,000$111,750$1,341,000
Maturity · Year 51,000,000120,000$372,500$4,470,000
07 · Financials 28
Olefoot · 2026 · Section

08

Competition
& Validation.

The thesis does not rely on creating a new market. It relies on the fact that three separate markets have each been validated at scale.

Olefoot · 2026 08 · Competitive Landscape
8.1
8.1 · Positioning Map

The empty quadrant.
Tactical Depth × Mobile Access.

                          TACTICAL DEPTH
                                ▲
                                │
             Football Manager ● │
             (SEGA / Netflix)   │
                                │                  ★ OLEFOOT
                                │                    (target zone)
  ──────────────────────────────┼──────────────────────────────────►
                                │                      MOBILE ACCESS
                                │
                   Hattrick ●   │       Top Eleven ●
                                │
                    Sorare ●    │              ● EA FC
                                │
      

Olefoot occupies the empty quadrant: Tactical Depth + Mobile Access. No current product serves this combination. The depth incumbents (Football Manager, Hattrick) are desktop-tied or 1990s-architected; the mobile incumbents (EA FC, Top Eleven) are shallow by design. Sorare is a card market without a match engine. This is the gap.

Why this gap exists

Depth-on-mobile was technically impossible until 2024.

22 autonomous AI agents simulating a football match on a mobile browser, with narrative resolution, pre-computed tactical geometry, and zero per-match AI cost — the architectural ingredients only matured in the past 24 months. Olefoot is the first product engineered for this moment.

08 · Competitive Landscape 29
Olefoot · 2026 08 · Competitive Landscape
8.2
8.2 · Market Validation

The giants showed the way.

Market Signal What It Proved What Olefoot Does Better
EA Sports acquired by Saudi PIF for $55B
Sept 2025 · Largest private buyout in entertainment history
Football games are the largest entertainment asset class in the world. Sovereign capital is mobilizing. Olefoot is the mobile-first, AI-native, Portuguese-language alternative that no acquisition can quickly replicate.
Sorare raises $680M at $4.3B valuation
SoftBank-led
Digital football player cards with real-world value — the NFT fantasy model at scale works. Olefoot adds a real match engine, autonomous AI agents, and skill-based gameplay — not just card trading.
Football Manager 26 Mobile
#3 most-played game on Netflix globally
Deep football management content drives sustained engagement even on a subscription platform. Olefoot delivers FM depth natively on mobile, with PvP and AI — without the FM barrier to entry.
Elifoot (1990)
30+ years of Brazilian football sim passion
Brazilian football fans have been hungry for deep simulation for three decades. Cultural demand is proven. Olefoot is Elifoot's spiritual successor — in the palm of your hand, with AI, in 2026.
08 · Competitive Landscape 30
Olefoot · 2026 09 · Go-to-Market
9.1 — 9.4
09 · Go-to-Market Strategy

Three phases.
One World Cup.

Phase 1 · M1–M4

World Cup 2026

Public launch with Brazilian tech press and gaming media PR. Diego Lugano activation: organic content, social posts, commentary. 30+ contracted champions as first micro-influencers — real players recommending a real game. Target: 100+ contracts by Dec 2026. Targeted Meta + Google: $1k/mo, Brazil-first.

Phase 2 · M5–M12

Community & Leagues

OLE Pass launch — first recurring subscription revenue. Private league tournaments. Content creator partnerships (FM + EA FC YouTubers / TikTokers). Legacy Mode beta: first batch of champion cards. First OLE Summit Brasil — community gathering, press event, investor showcase.

Phase 3 · Year 2

Regional Scale

Native iOS + Android (PWA → native). South American club partnerships (Argentina, Colombia, Uruguay). Spanish-language expansion. Institutional sponsorship deals.

9.4 · Distribution Channels
ChannelMechanismTarget
Organic · Player ambassadors30+ contracted players share their own cards/results — target 100+ by Dec 2026Football fan communities, player fan bases
Content creatorsFM + EA FC YouTube/TikTok creatorsExisting football game audience already primed
Paid acquisitionMeta + Google · $1k/month seed phase25–40 male, football fan, Brazil-first
PR / MediaCointelegraph, Exame, Valor Econômico already coveredInvestor community, tech-savvy football fans
Grupo Figer networkBrazil's largest sports marketing group — co-founder André Figer's network since day oneClub partnerships, sponsorship, athlete access
09 · Go-to-Market 31
Olefoot · 2026 10 · Roadmap
2026 — 2030
10 · Product Roadmap

Five years.
From Cup to platform.

2026 Q1–Q2 MVP + Launch
Already shipped · World Cup launch
  • ✓ Match engine (22 Yuka agents, client-side)
  • ✓ GameSpirit AI narrative (Claude)
  • ✓ Career Tiers (8 levels)
  • ✓ Market Maker · guaranteed liquidity
  • ✓ Asynchronous PvP · OVR matchmaking
  • ✓ 30+ player contracts signed
  • → World Cup 2026 public launch
  • → First OLE Summit Brasil
2026 Q3–Q4 Monetization
Subscription · Community · Marketplace
  • → OLE Pass live ($4 — $10/mo)
  • → Legacy Mode beta — first cards (Lugano, Palhinha, Gonça, Adauto, Nem Lima + 25 more)
  • → Target: 100+ player contracts by Dec 2026
  • → Skills marketplace open
  • → Private leagues + seasonal tournaments
2027 Expansion
Native mobile · LATAM rollout
  • → Native iOS + Android (PWA → native)
  • → South American club partnerships
  • → Spanish launch (MX, AR, CO)
  • → Social impact: youth academies
2028 Global Scale
25k licensed cards · international expansion
  • → Mass tokenization · 25,000 player cards
  • → International expansion beyond LATAM
  • → Institutional sponsorship deals
  • → Licensing API for third-party developers
2029 — 2030 Platform
500k+ accounts · $4.47M ARR · platform dominance
  • → "Half a Million Reasons" milestone (2029)
  • → Full ecosystem: clubs, legends, federations
  • → 1M+ accounts (2030)
  • → Licensing API for third-party developers
10 · Roadmap 32
Olefoot · 2026 11 · The Team
11.1 — 11.3
11 · The Team

Three co-founders.
Seven years building.

Jonhnes Carvalho
11.1 · Founder & Vision Architect

Jonhnes Carvalho

Early crypto pioneer in Brazil. Marketing and digital ecosystems strategist. Built at the intersection of technology and scale. Designs Olefoot as a new category — Legacy Tech.

2018–19Authored "Olecoin — The Football Currency" whitepaper. Top 20 finalist at Smart Dubai Global Blockchain Challenge.
2021Connected Olefoot to the professional football market. Launched first token on Binance Smart Chain — 4500%+ growth.
2022Finalist at SiGMA Americas.
2025Selected for the ApexBrasil startup delegation at Expand North Star Dubai.
2026Designed the full game logic and architecture. Launched the Olefoot Beta.

exp@olefoot.com · +55 67 99322-6559

André Figer
11.2 · Co-founder & Football Advisor

André Figer

Global football agent. Decades negotiating at the highest level. Trusted by elite players. Connects Olefoot directly to the real market — talent, deals and legitimacy.

Diego Lugano
11.3 · Co-founder & Ambassador

Diego Lugano

Uruguay national team captain. Copa América winner. FIFA Club World Cup champion. São Paulo FC legend. Translates elite mentality into the platform.

11.4 · Advisors
Julia Canalini
Partnerships Advisor

Julia Canalini

Strategic partnerships specialist. Builds institutional and commercial bridges. Expands ecosystems with precision and structure. Turns connections into growth.

Thiago Buozzi
eSports Advisor

Thiago Buozzi

Competitive gaming mindset. Deep understanding of digital ecosystems. Brings game logic and engagement loops into Olefoot. Connects football with gamer culture.

11 · The Team 33
Olefoot · 2026 11 · The Team
11.5 · Core Network
11.5 · Core Network

A layered ecosystem.
Football as a digital economy.

Olefoot is built as a layered ecosystem that transforms football into a scalable digital economy — from direct founder relationships at the core to global fan participation at the edge.

Layer 1 Core Network · Direct Power

Founders · Advisors · Elite Club Connections · Players · Agents · Strategic Partners

Layer 2 Structured Network · Controlled Expansion

Clubs (São Paulo · Barcelona · Real Madrid · Flamengo · Fenerbahçe · Athletico PR) · e-Sports (BVB · Grêmio · Chelsea · River Plate · Ajax) · Academies · Influencers · Gaming Communities · Brand Partnerships

Layer 3 Economic & Digital Ecosystem · Scalable Layer

Fantasy Game · Marketplace · NFT Assets · Tokenized Players · AI Engine (GameSpirit) · Community Layer · Data Layer · Engagement Loops

Layer 4 Financial & Infrastructure · Monetization Core

Stablecoins · Payment Rails · Exchanges · Liquidity Providers · Digital Wallets · Yield Systems · Treasury (GAT / BRO Economy)

Layer 5 Global Impact · Network Effect

Fans → Investors · Players → Digital Assets · Clubs → New Revenue Streams · Startups → Integrated Solutions · Football → Decentralized Global Economy

11 · The Team 34
Honor

30+ Years of elite
football connections.

Decades of trusted relationships with the most influential names in the game and from the e-sports universe.

"We lived, we honor and we respect football since always."

Olefoot · 2026 12 · Investment Thesis
The Ask
12 · Investment Thesis

$250K. 15%.
The window is now.

Investment
$250K
USD seed round
Equity
15%
Common shares
Pre-Money
$1.67M
Implied valuation
Post-Money
$1.92M
Closed round
12.2 · What this investment unlocks
40%$100k · Mobile app development — PWA → native iOS + Android
30%$75k · World Cup 2026 marketing campaign and user acquisition
20%$50k · Infrastructure scaling — Supabase, Railway, Cloudflare growth tier
10%$25k · Legal, IP registration, club partnership contracts
12.3 · Why now

Three independent forces converge in 2026 to create a market entry window that will not repeat:

1. The FIFA World Cup 2026 creates peak global football engagement — a once-per-generation distribution opportunity.

2. EA Sports' $55B acquisition signals that football gaming is the most valuable entertainment asset category in the world.

3. Generative AI has matured to the point where 22 autonomous agents can simulate a football match on a mobile browser — this was technically impossible 3 years ago.

The market is ready. The technology is ready. The team has been building for 7 years. The window is now.

12 · Investment Thesis 36
Olefoot · 2026 12 · Investment Thesis
12.4
12.4 · Return Scenarios

Up to 8.4× upside
on a 15% stake.

Scenario Revenue (Year 3) Valuation Multiple 15% Stake Value
Conservative
300k users · 12% conv.
$1.34M / yr $1.00M
Base
500k users + sponsorship
$2.24M / yr $2.02M
Optimistic
1M users · regional expansion
$4.47M / yr $5.36M

We are not just a game. We are the infrastructure for football's digital economy — built from Brazil, designed for the world.

Jonhnes Carvalho · Founder & Vision Architect
12 · Investment Thesis 37
Olefoot · 2026 Appendix A · Technical Reference
A.1 — A.2
Appendix A · Database Schema

Supabase tables overview.

  ─────────────────────────────────────────────────────────────────────
  profiles              manager_squad          manager_game_state
  ─────────             ─────────────          ──────────────────
  display_name          players[]              finance / EXP
  club_name             lineup                 inbox
  onboarding            formation              results
                        avg_ovr                streaks

  global_league         market_maker_inventory market_activities
  ─────────────         ──────────────────────  ─────────────────
  rodadas               snapshots_sold         public feed
  standings             pricing_matrix         transaction history
  fixtures
  ─────────────────────────────────────────────────────────────────────
      
Appendix B · API Endpoints — Claude Integration

Railway · Hono · Node.js.

EndpointFunction
POST /api/coachAnalyzes squad, suggests formation/training
POST /api/gamespiritMatch narrative resolution (goals, penalties)
POST /api/assistantOle Smart Hub — answers manager questions
POST /api/voiceNatural language → GameAction conversion
POST /api/adminInternal admin operations

Each route: context injection → Claude inference → structured response. AI cost: called only on narrative/coaching events, not per simulation tick.

Appendix · Technical Reference 38
Olefoot · 2026 Appendix C · Glossary
Glossary
Appendix C · Glossary

Terms used in this whitepaper.

GameSpiritThe AI narrative engine that resolves match events (goals, penalties, red cards) and generates real-time commentary via Claude.
SmartFieldPython-generated tactical geometry: zones, positional anchors, radius of influence. Pre-computed and served as JSON — zero runtime AI cost.
Yuka AgentsIndependent steering-behavior AI agents for each of the 22 players on the field. Each agent reads DNA and field context to make autonomous decisions.
DNAPlayer behavioral profile generated once by Claude: attributes, traits (riskTaking, buildUpPreference), Signature Moves, and narrative backstory.
Legacy ModeThe system for transforming real professional players into digital cards with autonomous AI agents trained on their tactical DNA.
EXPLifetime, non-purchasable experience points that determine career tier progression for the manager.
Market MakerThe system that guarantees instant liquidity for player card sales by providing dynamic buy offers based on position and OVR rating.
OVROverall Rating — composite metric calculated from player attributes (pace, finishing, passing, tackling, vision, strength).

For the complete technical documentation, API specification, and live product demo, please contact exp@olefoot.com or visit olefoot.com under NDA.

Appendix · Glossary 39
  Confidential End of Document May 2026 · v1.0
Bom jogo.

A bola está rolando.

For investor questions, due diligence access, NDA-gated technical docs, or to schedule a product demo, contact the team directly.

Founder & Vision Architect

Jonhnes Carvalho

exp@olefoot.com
+55 67 99322-6559

Web

olefoot.com

game.olefoot.com · Beta live
Demo on request (NDA)

Headquarters

Brazil

Campo Grande · MS
Designed for the world

OLEFOOT © 2026
Confidential & Proprietary
Legacy Tech
For intended recipients only